As trick of the Dark was set to be shooting on location inside of a cave local to our area in the north east i thought it only appropriate to find out exactly how i can capture the perfect level of atmosphere & audio quality to create the right aesthetic to the film when it comes to the sound design. i thought that the Descent would be a good place to start as they achieved what i am trying to achieve inside the same type of environment. Yet i know that there was a fair amount shot inside of the studio they had access to. I thought using the most of my time to research into different films that are also relevant to this type of experience with on set locations would be more than beneficial to really help expand my knowledge on crafting the perfect atmosphere when allocating my production time within my role on this film. Below are the sound team that worked on the film "The Decent".
from the screenshot above you can see that there isn't a lot of on set sound recording as most of the crew listed provide sound design in post production such as Foley artists & ADR specialists. From here i can see that it is defiantly going to be tough to accomplish capturing a high standard of audio on set inside the cave as you can see just from this that a lot of what was done here was not recorded on set. So from this i will look into the boom operator to see exactly what he did specifically and if he had any form of experience inside the the cave on location for this film. Colin Gregory has moved onto future work that included the new Tomb Raider film this would certainly be appropriate from the experience he gained from The Descent. Researching deeper into the film & behind the scenes i have learned that all of the cave sequences were actually shot inside of a studio. This is a problem as all that i have learned going forward is that on set location inside of the cave is going to be difficult but it has also taught me that the way in which to get around this would be relying heavily on Foley & ADR which i will be using to create the overall atmosphere of the film.
Techniques that i have already learned throughout my experience as a sound operator will guide me through this production. I will use such techniques as using to mics and crossing them to get a greater stream of audio, it will dampen the amount of mid pollution effecting each scene within the cave & on any out door location scenes. we have a blimp which is useful when trying to lower the amount of wind as well so going forward this is what i will be using instead of a dead cat as i don't think there as versatile on set. I now know that ADR will be ever present throughout the filming process and is a technique that i will need to pick up and add to my arsenal for this film.
Monday, 26 March 2018
Thursday, 22 March 2018
Lvl 6 - FMP: Hope - shoot 3
I followed up this shot with a tracking shot down the stairs but we had an issue with sound due to the overwhelming noise of two sets of footsteps going down instead of one. Instead we decided on me staying at the top of the staircase & doing a pull focus shot from the Bannister round to the back of Tillie reaching the bottom of the stairs.
As you can see from the image above we set up a spotlight shining upwards to create a more atmospheric visual that was used throughout this scene. Following this shot we moved downwards into the basement for a tracking shot following Tillie through the dark.
You can see in the video above that the tracking shot included Janice following me with an LED to brighten the image as it was too dark to pick up anything. I ended the shot on a close up of a demented lifeless looking mannequin which visually was rather disturbing which could definitely promote a kind of uncanny valley feel. We did not stay down there too long due to the asbestos issue but we got all the shots we aimed to achieve by the end of the day. Overall the shoot was a success & everything went to plan, so i am happy with the outcome.
Sunday, 18 March 2018
Lvl 6 - FMP: Hope - Shoot 2
So for the second scheduled shoot, the location was the local wetherspoons. We set up in the back corner with the actress placed in a confined booth blocking out the public. We set up the lighting to capture the vibrancy of the wine & make sure the highlights and tones of the actresses face were to a substantial effort. We captured multiple shots & i focused a lot of my time on catching cut-away's. We improvised with an on set decision to capture a time lapse of the glass being emptied due to the actress consumption. We made sure the wires were tucked away and bordered off where we were shooting with the chairs behind us. The lighting that was being used was the LED's provided by Hutch as we wanted to see the capability of the whole set. One thing i highly appreciated was the Gel filters that slotted in perfectly with ease and made the metal clips unessential.
The shoot didn't present any issues until we reached outdoors, we at this point used my car in one of the end shots of the scene. We had a time issue present itself as we needed to get a clear shot though a lorry obstructed the composition of the shot. we were able to shoot around it, Janice also put together a few shots impulsively with a puddle outside which was rather nice. I also used my creative input to use one of the bushes outside and pull focus through the branches to show the lead actress smoking in the distance. I did a similar shot with the fireplace inside using a pull focus to create a segmented design to the fire.
Some of the extreme, close ups i caught were pretty impressive for my ability behind the camera so i was pleased with the way in which they turned out. I made sure to use the specified lenses to capture the full detail of the actresses face, especially with the extreme close up on the lips. I am looking forward to seeing the colour correction to these shots as the colors will pop. One thing that i would note is that some of the shoots are starting to feel rather impulsive as a storyboard and shot list has still not presented itself so we seem to be winging a lot of the shots throughout some of the shoots we have completed, though i know that the storyboards are near to completion as well as the script.
Overall the shoot was successful and we accomplished what we set out to achieve so there are no complaints with the overall experience of the second shoot and i look forward to the next shoot in the basement to see what we can do within such a confined environment.
The shoot didn't present any issues until we reached outdoors, we at this point used my car in one of the end shots of the scene. We had a time issue present itself as we needed to get a clear shot though a lorry obstructed the composition of the shot. we were able to shoot around it, Janice also put together a few shots impulsively with a puddle outside which was rather nice. I also used my creative input to use one of the bushes outside and pull focus through the branches to show the lead actress smoking in the distance. I did a similar shot with the fireplace inside using a pull focus to create a segmented design to the fire.
Some of the extreme, close ups i caught were pretty impressive for my ability behind the camera so i was pleased with the way in which they turned out. I made sure to use the specified lenses to capture the full detail of the actresses face, especially with the extreme close up on the lips. I am looking forward to seeing the colour correction to these shots as the colors will pop. One thing that i would note is that some of the shoots are starting to feel rather impulsive as a storyboard and shot list has still not presented itself so we seem to be winging a lot of the shots throughout some of the shoots we have completed, though i know that the storyboards are near to completion as well as the script.
Overall the shoot was successful and we accomplished what we set out to achieve so there are no complaints with the overall experience of the second shoot and i look forward to the next shoot in the basement to see what we can do within such a confined environment.
Professional Practice: Practice Shoot
The idea of the practice shoot was to see exactly what the teams chemistry was like, as well as identify how long it would take to set up and pack away after each individual shoot based around the PR YouTube videos that are set to be in development by July. This is a sub section of GMTD which allows us to gain notoriety through fashion shows/events where we can present our team & presenter for our channel, Interviewing and broadcasting our content across YouTube is our aim & being able to fluctuate as much content as possible is our goal for the first 3 month. So this practice shoot allows us to understand exactly what is possible when it comes to turnaround time of the footage we need to capture as and when we allocate it to our working schedule in the company.
Going forward we took note of the improvements needed as well as understanding the power of what an eye catching back set can do to add some life & vibrancy to the background. as you can see in the photo above the background is extremely dull, i have already took to searching for set dressing for when we have our location we will be creating most of our YouTube videos from. The shoot itself went very well & both Araf and Mohammad gelled with each and every one of the team. We had a small De - brief after the shoot to let the team get to know the both of them & alllow them to answer any questions they had.
The turnaround time of shooting & editing the footage was in the space of 48 hrs which was fantastic, This gave Araf a good idea of what is achievable for the future & how we can discuss turnaround times for content in the future. We have several shoots in the pipework but first i am now in need of finding someone with presenting experience willing to be our PR representative, so that is my next task going forward.
Going forward we took note of the improvements needed as well as understanding the power of what an eye catching back set can do to add some life & vibrancy to the background. as you can see in the photo above the background is extremely dull, i have already took to searching for set dressing for when we have our location we will be creating most of our YouTube videos from. The shoot itself went very well & both Araf and Mohammad gelled with each and every one of the team. We had a small De - brief after the shoot to let the team get to know the both of them & alllow them to answer any questions they had.
The turnaround time of shooting & editing the footage was in the space of 48 hrs which was fantastic, This gave Araf a good idea of what is achievable for the future & how we can discuss turnaround times for content in the future. We have several shoots in the pipework but first i am now in need of finding someone with presenting experience willing to be our PR representative, so that is my next task going forward.
Wednesday, 14 March 2018
Professional Practice: Poster Design
So for my poster designs i chose to keep them simple, i wanted them to be as minimal as possible but still allow the audience to understand the concept of the film, even it isirst went forward with Trick of the Dark as i had an idea in mind to express the brief outlook of what the film stands for. I chose to illustrate it myself through Photoshop & though the film is predominantly focusing on the psyche of the main protagonist, as well as focusing on the dark areas i thought keeping the poster vibrant would catch the audiences attention in which you see below my final design.
As you can see the poster depicts a hole in the cave ceiling revealing a spotlight shining on a broken television. The point being there is no signal inside this cave, there is nothing working at its full capacity, the television represents the mind, though colour may still be prominent they represent the stand by function of old TV'S as that is what the main protagonist is going through. he is in state of uncertainty, confusion, nothing is quite right. to fix his mind & gain a clearer picture is the main focus of this story. It also ties in with the ending, a side note would be the way in which i have scratched the title into the side of the rock, i thought using a bold colour like red was self explanatory due to the setting, the outline of white adds to the scratched effect. The red represents the blood of the protagonist clawing at his own mind, pushing to try and find a way out of his depression.
The next poster was for the 2nd film i am on board with, It is called Hope. So i found the design for this one harder than the other as the concept is more otherworldly, i tried a few drawn designs but could not come to a final drawing i liked, i felt like i was taking parts of the film 7 simply illustrating over them which was less than impressive to behold. I then thought that i needed to take the experimentation down a notch in which i went for a very minimal design which you will find below.
You will be able to see the similarity between the two posters here as i am using items to represent the main focus of each story. In this case time is of the essence as the main protagonist of this story is slowly losing her life in hospital after a car collision sent her into a dream like state. I chose a very dark and bleak colour contrast for the hourglass & background, this helped the emergency lights for the background really stand out. instead of sand in the hourglass i chose blood, Though that might be seen as too graphic, i still went forward with the idea as it had more of an impact aesthetically & will help when drawing in the audiences attention. I wanted the text to appear ghostly & transparent to represent the otherworldly aspects & give the impression of limbo, its small ideas like this that brought these two posters together.
As you can see the poster depicts a hole in the cave ceiling revealing a spotlight shining on a broken television. The point being there is no signal inside this cave, there is nothing working at its full capacity, the television represents the mind, though colour may still be prominent they represent the stand by function of old TV'S as that is what the main protagonist is going through. he is in state of uncertainty, confusion, nothing is quite right. to fix his mind & gain a clearer picture is the main focus of this story. It also ties in with the ending, a side note would be the way in which i have scratched the title into the side of the rock, i thought using a bold colour like red was self explanatory due to the setting, the outline of white adds to the scratched effect. The red represents the blood of the protagonist clawing at his own mind, pushing to try and find a way out of his depression.
The next poster was for the 2nd film i am on board with, It is called Hope. So i found the design for this one harder than the other as the concept is more otherworldly, i tried a few drawn designs but could not come to a final drawing i liked, i felt like i was taking parts of the film 7 simply illustrating over them which was less than impressive to behold. I then thought that i needed to take the experimentation down a notch in which i went for a very minimal design which you will find below.
You will be able to see the similarity between the two posters here as i am using items to represent the main focus of each story. In this case time is of the essence as the main protagonist of this story is slowly losing her life in hospital after a car collision sent her into a dream like state. I chose a very dark and bleak colour contrast for the hourglass & background, this helped the emergency lights for the background really stand out. instead of sand in the hourglass i chose blood, Though that might be seen as too graphic, i still went forward with the idea as it had more of an impact aesthetically & will help when drawing in the audiences attention. I wanted the text to appear ghostly & transparent to represent the otherworldly aspects & give the impression of limbo, its small ideas like this that brought these two posters together.
Wednesday, 7 March 2018
Lvl 6 - FMP: Hope Shoot 1
We started the 1st of our shoots with a rather interesting shoot using the 2 cameras we had to our advantage. Sarah focused on one part of the scene whilst i focused on another. The aim was to limit the time in which it would take to achieve completion. The shots i set up for were as followed: wide shot, tracking forward shot x2, Close up & over shoulder shot. I used a pull focus from the teddy bear at the end of the bed using my own initiative in the shot decision which i think really worked for the the first forward tracking shot in the scene.
At first i was directed to do it hand held for this tracking shot but i thought that a slider would be a lot more smooth & give me the ability to do the pull focus. The color was impeccable for the overall visual quality of the image, it really lit up when looking back at the footage. When doing the close up on Tillie i made sure that the fairy lights in the background were very soft which was in my opinion a beautiful shot that really added to the overall quality of the scene. After achieving this shot i moved onto a wide in which i captured the design of the bedroom itself.
I struggled slight with the wide & the over the shoulder due to the design of the beds layout. Due to it being on the floor it was slightly difficult to frame it right as Janice did not want the floor in shot. I worked around this and used the extra head space that was there but still tried to have Tillie central for the composition. The layout of the lighting was extremely vibrant & the use of a blue LED behind the curtains to recreate the outdoors was a nice touch to really accentuate the shot.
I struggled slight with the wide & the over the shoulder due to the design of the beds layout. Due to it being on the floor it was slightly difficult to frame it right as Janice did not want the floor in shot. I worked around this and used the extra head space that was there but still tried to have Tillie central for the composition. The layout of the lighting was extremely vibrant & the use of a blue LED behind the curtains to recreate the outdoors was a nice touch to really accentuate the shot.
Friday, 2 March 2018
Lvl 6 - FMP: Introduction
For our final major projects we are first in need of pitching our roles to the group whether it be a script or an actual position. I put myself forward as an editor which is found on my Pitch presentation for my FMP on the VLE. However I did not think that this role was right for me due to my lack of experience. So at the end I decided to make it clear that I am ready for any position that opens and presents itself.
Four films have to be picked and i will need to be present on two of them. The films that were chosen were:
Four films have to be picked and i will need to be present on two of them. The films that were chosen were:
- My Name Is John (Mockumentary)
- Echoes Of Silence (Short Film)
- Trick Of The Dark (Short Film)
- Afterlife (Short Film)
I myself was chosen to be Sound Operator on Jack's film "Trick Of The Dark" & Camera Operator 2 for Janice's film "Afterlife". I was happy with my chosen roles i have experience with both roles and have been told that my sound work on Inheritance was to a good standard. As soon as i have access to Jacks script I will start to layout my Foley list & mark what needs to be completed for the coming weeks. As soon as I have access to the story boards from Janice I will also put my use of time into practicing the coming shots with several test shoots that will be established at a later date. Primary research is key to gain a greater understanding of my role & try and push for a better grade in my final outcome. I will be seeking knowledge from Shaun for sound & Liam for Cinematography as it will be helpful for the production process. I look forward to starting each of the productions and will continue to upload content of this module until completion.
Subscribe to:
Posts (Atom)












